Today's applications require monitoring, logging, configuration, etc. Each of these concerns can be implemented as a ...
Abstract: Mobile edge computing (MEC) is promising in handling delay-sensitive or resource-intensive tasks in mobile internet. Existing system schedulers in MEC networks usually schedule all service ...
Abstract: The optimal tracking control problem for multiplayer differential game systems (MDGS) with unknown dynamics is investigated in this article. A two-stage asynchronous learning scheme is ...