NVIDIA has developed a new compression algorithm for textures that looks very impressive. VideoCardz spotted the paper from NVIDIA, which is called 'Random-Access Neural Compression of Material ...
At Siggraph 2023, NVIDIA announced its new AI-powered Neural Texture Compression (NTC) to reduce texture sizes without sacrificing detail. This would mean download and install sizes for games like ...
It's still early, but 2023 looks like it'll be remembered as the year 8GB of GPU memory met a premature demise. Just last year, 8GB was fine for most games. But even now, we've already seen multiple ...
The GPU maker named after a Roman vengeance daemon, Nvidia has published a paper which details a new algorithm for texture compression which could reduce system requirements for future AAA titles. The ...
For as long as modern rendering has existed, textures have been the biggest VRAM hog in the room. You can optimize geometry, tweak lighting, and scale resolution, sure, but those high-resolution ...
Ever since texture mapping took off back in the 1990s, texture access has been recognised as one of the most important consumers of memory bandwidth in graphics systems – to the point where the amount ...
Something to look forward to: High-resolution textures are a primary factor behind the growing install sizes and VRAM usage in modern blockbuster games. Nvidia proposed a neural-network-based method ...
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